Adding Network Elements
1. Add a Reservoir
A reservoir represents a fixed-head water source, such as a river intake or a very large lake.
- Select the Reservoir tool.
- Click on the map to place it.
- In the property editor, set its Head (the elevation of the water surface).
2. Add a Tank
A tank represents a storage facility where the water level (and thus, the head) changes over time as water is supplied or demanded.
- Select the Tank tool.
- Click on the map to place the tank.
- Define its properties, which are crucial for simulations:
- Elevation: The elevation of the bottom of the tank.
- Initial Level: The height of the water when the simulation begins.
- Minimum Level: The lowest allowable water level.
- Maximum Level: The highest allowable water level, often the overflow point.
- Diameter: The tank's diameter, which determines its storage volume.
- Minimum Volume: The volume of water remaining when the tank reaches its defined minimum level.
- Can Overflow: Allows the tank to overflow once it reaches it maximum water level.
3. Add a Junction
Junctions are connection points where pipes meet. They are the primary locations for water demand (or inflow) in the system.
- Select the Junction tool.
- Click anywhere on the map to place a junction.
- Set the junction's properties:
- Elevation: The ground elevation.
- Base Demand: The baseline water demand at that point.
4. Add a Pipe
Pipes are the conduits that connect the other network elements, allowing water to flow between them.
- Select the Pipe tool.
- Click on a starting node (like a junction, tank, or reservoir).